Grand Theft Auto V: New-gen,first-person - Games Weekly

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Thursday, November 27, 2014

Grand Theft Auto V: New-gen,first-person

The company has never been known for doing quick and easy ports, this reimagining of GTA V is no different. This version has all the technical improvements you’d expect: 1080p resolution, improved draw distances, high res textures, greater pedestrian density, new animals and fur textures, improved particle effects, 100 more songs and new talk radio segments, plus thousands of new animations. The game even features some console-specific control options like using the DualShock 4’s touchpad for weapon switching or haptic feedback on the Xbox One’s triggers.

To put it simply, this is the best-looking Grand Theft Auto ever made. However, Rockstar North also has a new feature up its sleeve that lets you play GTA in a brand new way.


For the first time, you can play GTA with a first-person perspective for the entire game. Looking for something that would distinguish this version from previous iterations, Rockstar North has crafted a new first-person view that works for running, shooting, climbing, driving, parachuting, and anything else you might want to do.

Taking a game from third person to first person isn’t as easy as switching the camera. This is a painstaking process, Rockstar North has added 3,000 new animations for weapon interactions alone. Even the basic character movement had to be tweaked to make it feel better in first person and allow for better strafing.

The team wants to ensure that players can play the game the way they want, and have added a slew of new settings related to first person views. You can play the game entirely in first-person, or set it so certain parts of the game are in first-person and others in third-person. For example, Rockstar expects that many might want to set the options so the driving segments are in first-person while on-foot action is in third-person. You can also select whether or not you want to remain in first-person during the ragdoll animations or combat rolls.

However, if you desire, the entire game can be played via first-person. There’s even a firstperson cover system and new phone animations that use an in-world phone instead of a 2D overlay. You can also calibrate aim sensitivity and take advantage of some new, more subtle auto-aim settings.

Rockstar North has also implemented improvements for GTA Online. As previously revealed, you can save your progress in the online game across platforms and generations (this is not available in the single player campaign). The PlayStation 4 and Xbox One versions of GTA Online support 30 players and two spectators, and a more detailed online version of Los Santos and Blaine County.

The game has other extras, including new events, rewards, vehicles (like a monster truck and the classic Dodo seaplane), new rail gun and hatchet weapons, challenges like stock car races and wildlife photography, and a murder mystery to solve that unlocks stylish “noir” visual filters.

All the new content is certainly impressive, but it’s important to remember that these are only additions to what is one of the largest, most detailed games ever made. If you’ve never played GTA V, this will be the definitive way to play the game, while veterans of Los Santos will want to experience the new first-person mode and all the new extras.

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