Lara Croft and the Temple of Osiris - Games Weekly

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Monday, November 3, 2014

Lara Croft and the Temple of Osiris

Lara Croft returns for yet another adventure, now within the trap riddled tombs below the sand dunes and desert wastes of Egypt within the temple of Osiris. The prize at the end of this scavenger hunt is the Staff of Osiris but such an artefact is never easy to reach, nor is there ever a single pursuer. Renowned archaeologist Lara Croft and rival treasure hunter, Carter Bell, find themselves vying for the legendary item. Unfortunately, once the Staff is removed from its resting place, a curse befalls the treasure hunters, releasing the Egyptian god of evil and chaos Set from his ancient imprisonment. Fortunately for the pair Isis and Horus are also released from their incarceration, and together the four must prevent Set from enslaving mankind.

Temple of Osiris is the sequel to Lara Croft: Guardian of Light, and looks to hitch on to what worked in its predecessor. The Two-Player Co-Op gameplay of Guardian of Light was such a success, the developers saw it as the best way to improve Temple of Osiris, by including two more players for four-player Co-Op gameplay.

Each playable character has unique abilities and skills required for the various traps and puzzles that players will have to work their way past. The gods Horus and Isis will utilize their unique abilities to assist Lara and Carter reach areas that would have been near impossible otherwise.

An assortment of Gems that alter how weapons react and work between players, as well as loot scattered across the tombs used for upgrading weapons and abilities, creates the need for co-operation with an added competitive edge.

In short, Temple of Osiris makes for fun, challenging co-operative play.

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